Structs§
- BtnSel
Item State - BtnSelect
Choice State - BtnSelect
Runtime State - Counter
- Edit
BoxList State - Edit
BoxState - FogGlobal
State - Global
Movie State - Runtime state for the GLOBAL.MOV player.
- Global
State - Group
State - Light
State - Mask
List State - Mask
State - Mask state.
- Masked
Sprite Cache - MsgBack
Entry - MsgBack
State - Mwnd
Selection Choice - Mwnd
Selection State - Mwnd
State - Object
Base State - Object
Button State - Object
Emote Param - Object
Frame Action State - Object
Movie State - Object
Number Param - Object
Prop Event Lists - Object
Prop Events - Object
Prop Lists - Object
Runtime State - Object
State - Object
String Param - Object
Weather Param - Object
Weather Work State - Object
Weather Work Sub - PcmEvent
Line - PcmEvent
State - Pending
Button Action - Pending
Frame Action Finish - Save
Slot State - Screen
Effect State - Screen
Form State - Screen
Quake State - Screen
Shake State - Script
Runtime State - Stage
Form State - Syscom
Pending Proc - Syscom
Runtime State - System
Message BoxButton - System
Message BoxModal State - System
Message BoxRecord - System
Runtime State - Toggle
Feature State - Value
Feature State - Wipe
State - Screen wipe transition state.
- World
Rotate Event - World
State
Enums§
- Group
List OpKind - Group
OpKind - Light
Type - Global mutable state used by various “global element” (form) handlers.
- Mwnd
List OpKind - Mwnd
OpKind - Object
Backend - Object
Event Target - Object
List OpKind - Object
OpKind - Pending
Button Action Kind - Syscom
Pending Proc Kind - World
List OpKind - World
OpKind