pub struct FogGlobalState {
pub enabled: bool,
pub name: String,
pub near: f32,
pub far: f32,
pub color: [f32; 4],
pub scroll_x: f32,
pub x_event: IntEvent,
pub texture_image_id: Option<ImageId>,
}Fields§
§enabled: bool§name: String§near: f32§far: f32§color: [f32; 4]§scroll_x: f32§x_event: IntEvent§texture_image_id: Option<ImageId>Implementations§
Trait Implementations§
Source§impl Clone for FogGlobalState
impl Clone for FogGlobalState
Source§fn clone(&self) -> FogGlobalState
fn clone(&self) -> FogGlobalState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FogGlobalState
impl Debug for FogGlobalState
Auto Trait Implementations§
impl Freeze for FogGlobalState
impl RefUnwindSafe for FogGlobalState
impl Send for FogGlobalState
impl Sync for FogGlobalState
impl Unpin for FogGlobalState
impl UnsafeUnpin for FogGlobalState
impl UnwindSafe for FogGlobalState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.