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GlobalMovieState

Struct GlobalMovieState 

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pub struct GlobalMovieState {
Show 15 fields pub file_name: Option<String>, pub playing: bool, pub key_skip_flag: bool, pub timer_ms: u64, pub total_ms: Option<u64>, pub x: i32, pub y: i32, pub width: u32, pub height: u32, pub layer_id: Option<LayerId>, pub sprite_id: Option<SpriteId>, pub image_id: Option<ImageId>, pub last_frame_idx: Option<usize>, pub audio_id: Option<u64>, pub audio_start_attempted: bool,
}
Expand description

Runtime state for the GLOBAL.MOV player.

Original Siglus MOV is not a stage OBJECT; it is a full-screen/direct movie player. The WGPU port renders it through a dedicated LayerManager sprite so MOV.PLAY/WAIT/STOP still produce visible frames when stage objects are hidden.

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§file_name: Option<String>§playing: bool§key_skip_flag: bool§timer_ms: u64§total_ms: Option<u64>§x: i32§y: i32§width: u32§height: u32§layer_id: Option<LayerId>§sprite_id: Option<SpriteId>§image_id: Option<ImageId>§last_frame_idx: Option<usize>§audio_id: Option<u64>§audio_start_attempted: bool

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impl GlobalMovieState

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pub fn start( &mut self, file_name: String, x: i32, y: i32, width: u32, height: u32, total_ms: Option<u64>, key_skip_flag: bool, )

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pub fn stop(&mut self)

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pub fn tick(&mut self, past_real_time: i32)

Trait Implementations§

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impl Clone for GlobalMovieState

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fn clone(&self) -> GlobalMovieState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GlobalMovieState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for GlobalMovieState

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fn default() -> Self

Returns the “default value” for a type. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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