pub struct PcmEventState {
pub active: bool,
pub looped: bool,
pub random: bool,
pub volume_type: i32,
pub chara_no: i32,
pub bgm_fade_target_flag: bool,
pub bgm_fade2_target_flag: bool,
pub bgm_fade2_source_flag: bool,
pub real_flag: bool,
pub time_type: bool,
pub lines: Vec<PcmEventLine>,
}Fields§
§active: bool§looped: bool§random: bool§volume_type: i32§chara_no: i32§bgm_fade_target_flag: bool§bgm_fade2_target_flag: bool§bgm_fade2_source_flag: bool§real_flag: bool§time_type: bool§lines: Vec<PcmEventLine>Implementations§
Source§impl PcmEventState
impl PcmEventState
Trait Implementations§
Source§impl Clone for PcmEventState
impl Clone for PcmEventState
Source§fn clone(&self) -> PcmEventState
fn clone(&self) -> PcmEventState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PcmEventState
impl Debug for PcmEventState
Source§impl Default for PcmEventState
impl Default for PcmEventState
Source§fn default() -> PcmEventState
fn default() -> PcmEventState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for PcmEventState
impl RefUnwindSafe for PcmEventState
impl Send for PcmEventState
impl Sync for PcmEventState
impl Unpin for PcmEventState
impl UnsafeUnpin for PcmEventState
impl UnwindSafe for PcmEventState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.