pub struct ScreenFormState {
pub effect_list: Vec<ScreenEffectState>,
pub quake_list: Vec<ScreenQuakeState>,
pub shake: ScreenShakeState,
}Fields§
§effect_list: Vec<ScreenEffectState>§quake_list: Vec<ScreenQuakeState>§shake: ScreenShakeStateImplementations§
Source§impl ScreenFormState
impl ScreenFormState
pub fn ensure_effect_len(&mut self, n: usize)
pub fn ensure_quake_len(&mut self, n: usize)
pub fn tick(&mut self, delta: i32)
Trait Implementations§
Source§impl Clone for ScreenFormState
impl Clone for ScreenFormState
Source§fn clone(&self) -> ScreenFormState
fn clone(&self) -> ScreenFormState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ScreenFormState
impl Debug for ScreenFormState
Source§impl Default for ScreenFormState
impl Default for ScreenFormState
Source§fn default() -> ScreenFormState
fn default() -> ScreenFormState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ScreenFormState
impl RefUnwindSafe for ScreenFormState
impl Send for ScreenFormState
impl Sync for ScreenFormState
impl Unpin for ScreenFormState
impl UnsafeUnpin for ScreenFormState
impl UnwindSafe for ScreenFormState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.