pub struct ScreenEffectState {Show 20 fields
pub x: IntEvent,
pub y: IntEvent,
pub z: IntEvent,
pub mono: IntEvent,
pub reverse: IntEvent,
pub bright: IntEvent,
pub dark: IntEvent,
pub color_r: IntEvent,
pub color_g: IntEvent,
pub color_b: IntEvent,
pub color_rate: IntEvent,
pub color_add_r: IntEvent,
pub color_add_g: IntEvent,
pub color_add_b: IntEvent,
pub begin_order: i32,
pub begin_layer: i32,
pub end_order: i32,
pub end_layer: i32,
pub wipe_copy: i32,
pub wipe_erase: i32,
}Fields§
§x: IntEvent§y: IntEvent§z: IntEvent§mono: IntEvent§reverse: IntEvent§bright: IntEvent§dark: IntEvent§color_r: IntEvent§color_g: IntEvent§color_b: IntEvent§color_rate: IntEvent§color_add_r: IntEvent§color_add_g: IntEvent§color_add_b: IntEvent§begin_order: i32§begin_layer: i32§end_order: i32§end_layer: i32§wipe_copy: i32§wipe_erase: i32Implementations§
Trait Implementations§
Source§impl Clone for ScreenEffectState
impl Clone for ScreenEffectState
Source§fn clone(&self) -> ScreenEffectState
fn clone(&self) -> ScreenEffectState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ScreenEffectState
impl Debug for ScreenEffectState
Auto Trait Implementations§
impl Freeze for ScreenEffectState
impl RefUnwindSafe for ScreenEffectState
impl Send for ScreenEffectState
impl Sync for ScreenEffectState
impl Unpin for ScreenEffectState
impl UnsafeUnpin for ScreenEffectState
impl UnwindSafe for ScreenEffectState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.