pub struct MwndGlyphLayerRuntime {
pub source_index: Option<usize>,
pub shadow_sprite: Option<SpriteId>,
pub fuchi_sprite: Option<SpriteId>,
pub body_sprite: Option<SpriteId>,
pub shadow_image: Option<ImageHandle>,
pub fuchi_image: Option<ImageHandle>,
pub body_image: Option<ImageHandle>,
pub shadow_offset: (i32, i32),
pub fuchi_offset: (i32, i32),
pub body_offset: (i32, i32),
}Fields§
§source_index: Option<usize>Index into the projected logical glyph list. None marks a retained
backing sprite that is currently inactive after the text became shorter.
shadow_sprite: Option<SpriteId>§fuchi_sprite: Option<SpriteId>§body_sprite: Option<SpriteId>§shadow_image: Option<ImageHandle>§fuchi_image: Option<ImageHandle>§body_image: Option<ImageHandle>§shadow_offset: (i32, i32)§fuchi_offset: (i32, i32)§body_offset: (i32, i32)Trait Implementations§
Source§impl Debug for MwndGlyphLayerRuntime
impl Debug for MwndGlyphLayerRuntime
Source§impl Default for MwndGlyphLayerRuntime
impl Default for MwndGlyphLayerRuntime
Source§fn default() -> MwndGlyphLayerRuntime
fn default() -> MwndGlyphLayerRuntime
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for MwndGlyphLayerRuntime
impl RefUnwindSafe for MwndGlyphLayerRuntime
impl Send for MwndGlyphLayerRuntime
impl Sync for MwndGlyphLayerRuntime
impl Unpin for MwndGlyphLayerRuntime
impl UnsafeUnpin for MwndGlyphLayerRuntime
impl UnwindSafe for MwndGlyphLayerRuntime
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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§impl<T> Downcast for Twhere
T: Any,
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T: Any,
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