pub struct ImageHandle { /* private fields */ }Expand description
An owning texture handle. Cloning it keeps the whole G00 album alive, just like C_elm_object’s BSP<C_d3d_album> in the original engine.
Implementations§
Source§impl ImageHandle
impl ImageHandle
pub fn key(&self) -> ImageKey
pub fn index(&self) -> usize
Sourcepub fn album_cut(&self, cut: usize) -> Option<Self>
pub fn album_cut(&self, cut: usize) -> Option<Self>
Return another cut from the same already-loaded album.
Original Siglus keeps a C_d3d_album on each PCT object and PATNO only
selects a texture from that album. It does not resolve the resource path
or reload the G00 when an animated property changes.
Trait Implementations§
Source§impl Clone for ImageHandle
impl Clone for ImageHandle
Source§fn clone(&self) -> ImageHandle
fn clone(&self) -> ImageHandle
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ImageHandle
impl Debug for ImageHandle
impl Eq for ImageHandle
Source§impl Hash for ImageHandle
impl Hash for ImageHandle
Auto Trait Implementations§
impl Freeze for ImageHandle
impl RefUnwindSafe for ImageHandle
impl Send for ImageHandle
impl Sync for ImageHandle
impl Unpin for ImageHandle
impl UnsafeUnpin for ImageHandle
impl UnwindSafe for ImageHandle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Convert
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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impl<T> DowncastSync for T
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§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more