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RuntimeConstants

Struct RuntimeConstants 

Source
pub struct RuntimeConstants {
Show 394 fields pub form_global_stage: u32, pub form_global_mov: u32, pub form_global_bgm: u32, pub form_global_bgm_table: u32, pub form_global_pcm: u32, pub form_global_pcmch: u32, pub form_global_se: u32, pub form_global_pcm_event: u32, pub form_global_excall: u32, pub form_global_koe_st: u32, pub form_global_screen: u32, pub form_global_msgbk: u32, pub form_global_input: u32, pub form_global_mouse: u32, pub form_global_keylist: u32, pub form_global_key: u32, pub form_global_syscom: u32, pub form_global_script: u32, pub form_global_system: u32, pub form_global_frame_action: u32, pub form_global_frame_action_ch: u32, pub form_global_math: u32, pub form_global_cgtable: u32, pub form_global_database: u32, pub form_global_g00buf: u32, pub form_global_mask: u32, pub form_global_editbox: u32, pub form_global_file: u32, pub form_global_steam: u32, pub screen_sel_effect: i32, pub screen_sel_quake: i32, pub screen_sel_shake: i32, pub screen_x: i32, pub screen_y: i32, pub screen_z: i32, pub screen_mono: i32, pub screen_reverse: i32, pub screen_bright: i32, pub screen_dark: i32, pub screen_color_r: i32, pub screen_color_g: i32, pub screen_color_b: i32, pub screen_color_rate: i32, pub screen_color_add_r: i32, pub screen_color_add_g: i32, pub screen_color_add_b: i32, pub screen_x_eve: i32, pub screen_y_eve: i32, pub screen_z_eve: i32, pub screen_mono_eve: i32, pub screen_reverse_eve: i32, pub screen_bright_eve: i32, pub screen_dark_eve: i32, pub screen_color_r_eve: i32, pub screen_color_g_eve: i32, pub screen_color_b_eve: i32, pub screen_color_rate_eve: i32, pub screen_color_add_r_eve: i32, pub screen_color_add_g_eve: i32, pub screen_color_add_b_eve: i32, pub effect_init: i32, pub effect_wipe_copy: i32, pub effect_wipe_erase: i32, pub effect_x: i32, pub effect_y: i32, pub effect_z: i32, pub effect_mono: i32, pub effect_reverse: i32, pub effect_bright: i32, pub effect_dark: i32, pub effect_color_r: i32, pub effect_color_g: i32, pub effect_color_b: i32, pub effect_color_rate: i32, pub effect_color_add_r: i32, pub effect_color_add_g: i32, pub effect_color_add_b: i32, pub effect_x_eve: i32, pub effect_y_eve: i32, pub effect_z_eve: i32, pub effect_mono_eve: i32, pub effect_reverse_eve: i32, pub effect_bright_eve: i32, pub effect_dark_eve: i32, pub effect_color_r_eve: i32, pub effect_color_g_eve: i32, pub effect_color_b_eve: i32, pub effect_color_rate_eve: i32, pub effect_color_add_r_eve: i32, pub effect_color_add_g_eve: i32, pub effect_color_add_b_eve: i32, pub effect_begin_order: i32, pub effect_end_order: i32, pub effect_begin_layer: i32, pub effect_end_layer: i32, pub exkey_decide: i32, pub exkey_cancel: i32, pub input_op_decide: i32, pub input_op_cancel: i32, pub input_op_clear: i32, pub input_op_next: i32, pub mouse_op_x: i32, pub mouse_op_y: i32, pub mouse_op_clear: i32, pub mouse_op_wheel: i32, pub mouse_op_left: i32, pub mouse_op_right: i32, pub mouse_op_next: i32, pub mouse_op_get_pos: i32, pub mouse_op_set_pos: i32, pub keylist_op_wait: i32, pub keylist_op_wait_force: i32, pub keylist_op_clear: i32, pub keylist_op_next: i32, pub key_op_dir: i32, pub key_op_on_down: i32, pub key_op_on_up: i32, pub key_op_on_down_up: i32, pub key_op_is_down: i32, pub key_op_is_up: i32, pub key_op_on_flick: i32, pub key_op_flick: i32, pub key_op_flick_angle: i32, pub math_max: i32, pub math_min: i32, pub math_limit: i32, pub math_abs: i32, pub math_rand: i32, pub math_sqrt: i32, pub math_log: i32, pub math_log2: i32, pub math_log10: i32, pub math_sin: i32, pub math_cos: i32, pub math_tan: i32, pub math_arcsin: i32, pub math_arccos: i32, pub math_arctan: i32, pub math_distance: i32, pub math_angle: i32, pub math_linear: i32, pub math_tostr: i32, pub math_tostr_zero: i32, pub cgtable_flag: i32, pub cgtable_set_disable: i32, pub cgtable_set_enable: i32, pub cgtable_set_all_flag: i32, pub cgtable_get_cg_cnt: i32, pub cgtable_get_look_cnt: i32, pub cgtable_get_look_percent: i32, pub cgtable_get_flag_no_by_name: i32, pub cgtable_get_look_by_name: i32, pub cgtable_set_look_by_name: i32, pub cgtable_get_name_by_flag_no: i32, pub database_list_get_size: i32, pub database_get_num: i32, pub database_get_str: i32, pub database_get_data: i32, pub database_check_item: i32, pub database_check_column: i32, pub database_find_num: i32, pub database_find_str: i32, pub database_find_str_real: i32, pub g00buf_list_get_size: i32, pub g00buf_list_free_all: i32, pub g00buf_load: i32, pub g00buf_free: i32, pub file_preload_omv: i32, pub steam_set_achievement: i32, pub steam_reset_all_status: i32, pub elm_array: i32, pub elm_up: i32, pub stage_elm_object: i32, pub stage_elm_world: i32, pub worldlist_create: i32, pub worldlist_destroy: i32, pub world_init: i32, pub world_get_no: i32, pub world_mode: i32, pub world_camera_eye_x: i32, pub world_camera_eye_y: i32, pub world_camera_eye_z: i32, pub world_camera_pint_x: i32, pub world_camera_pint_y: i32, pub world_camera_pint_z: i32, pub world_camera_up_x: i32, pub world_camera_up_y: i32, pub world_camera_up_z: i32, pub world_camera_eye_x_eve: i32, pub world_camera_eye_y_eve: i32, pub world_camera_eye_z_eve: i32, pub world_camera_pint_x_eve: i32, pub world_camera_pint_y_eve: i32, pub world_camera_pint_z_eve: i32, pub world_camera_up_x_eve: i32, pub world_camera_up_y_eve: i32, pub world_camera_up_z_eve: i32, pub world_camera_view_angle: i32, pub world_set_camera_eye: i32, pub world_calc_camera_eye: i32, pub world_set_camera_pint: i32, pub world_calc_camera_pint: i32, pub world_set_camera_up: i32, pub world_mono: i32, pub world_set_camera_eve_xz_rotate: i32, pub world_order: i32, pub world_layer: i32, pub world_wipe_copy: i32, pub world_wipe_erase: i32, pub obj_disp: i32, pub obj_patno: i32, pub obj_alpha: i32, pub obj_layer: i32, pub obj_order: i32, pub obj_x: i32, pub obj_y: i32, pub obj_z: i32, pub obj_create: i32, pub obj_create_number: i32, pub obj_create_weather: i32, pub obj_create_mesh: i32, pub obj_create_billboard: i32, pub obj_create_save_thumb: i32, pub obj_create_capture_thumb: i32, pub obj_create_capture: i32, pub obj_create_movie: i32, pub obj_create_movie_loop: i32, pub obj_create_movie_wait: i32, pub obj_create_movie_wait_key: i32, pub obj_create_emote: i32, pub obj_create_copy_from: i32, pub obj_set_weather_param_type_a: i32, pub obj_set_weather_param_type_b: i32, pub obj_pause_movie: i32, pub obj_resume_movie: i32, pub obj_seek_movie: i32, pub obj_get_movie_seek_time: i32, pub obj_check_movie: i32, pub obj_wait_movie: i32, pub obj_wait_movie_key: i32, pub obj_end_movie_loop: i32, pub obj_set_movie_auto_free: i32, pub obj_clear_button: i32, pub obj_set_button: i32, pub obj_set_button_group: i32, pub obj_set_button_pushkeep: i32, pub obj_get_button_pushkeep: i32, pub obj_set_button_alpha_test: i32, pub obj_get_button_alpha_test: i32, pub obj_set_button_state_normal: i32, pub obj_set_button_state_select: i32, pub obj_set_button_state_disable: i32, pub obj_get_button_state: i32, pub obj_get_button_hit_state: i32, pub obj_get_button_real_state: i32, pub obj_set_button_call: i32, pub obj_clear_button_call: i32, pub obj_frame_action: i32, pub obj_frame_action_ch: i32, pub obj_load_gan: i32, pub obj_start_gan: i32, pub obj_wipe_copy: i32, pub obj_wipe_erase: i32, pub obj_click_disable: i32, pub obj_world: i32, pub obj_center_x: i32, pub obj_center_y: i32, pub obj_center_z: i32, pub obj_set_center: i32, pub obj_scale_x: i32, pub obj_scale_y: i32, pub obj_scale_z: i32, pub obj_set_scale: i32, pub obj_rotate_x: i32, pub obj_rotate_y: i32, pub obj_rotate_z: i32, pub obj_set_rotate: i32, pub obj_clip_left: i32, pub obj_clip_top: i32, pub obj_clip_right: i32, pub obj_clip_bottom: i32, pub obj_set_clip: i32, pub obj_src_clip_left: i32, pub obj_src_clip_top: i32, pub obj_src_clip_right: i32, pub obj_src_clip_bottom: i32, pub obj_set_src_clip: i32, pub obj_tr: i32, pub obj_mono: i32, pub obj_reverse: i32, pub obj_bright: i32, pub obj_dark: i32, pub obj_color_r: i32, pub obj_color_g: i32, pub obj_color_b: i32, pub obj_color_rate: i32, pub obj_color_add_r: i32, pub obj_color_add_g: i32, pub obj_color_add_b: i32, pub obj_set_pos: i32, pub obj_x_rep: i32, pub obj_y_rep: i32, pub obj_z_rep: i32, pub obj_center_rep_x: i32, pub obj_center_rep_y: i32, pub obj_center_rep_z: i32, pub obj_set_center_rep: i32, pub obj_clip_use: i32, pub obj_src_clip_use: i32, pub obj_mask_no: i32, pub obj_tonecurve_no: i32, pub obj_culling: i32, pub obj_alpha_test: i32, pub obj_alpha_blend: i32, pub obj_blend: i32, pub obj_light_no: i32, pub obj_fog_use: i32, pub obj_mesh_anim_clip: i32, pub obj_mesh_anim_clip_name: i32, pub obj_mesh_anim_rate: i32, pub obj_mesh_anim_time_offset: i32, pub obj_mesh_anim_pause: i32, pub obj_mesh_anim_hold_time: i32, pub obj_mesh_anim_shift_time: i32, pub obj_mesh_anim_loop: i32, pub obj_mesh_anim_blend_clip: i32, pub obj_mesh_anim_blend_clip_name: i32, pub obj_mesh_anim_blend_weight: i32, pub obj_patno_eve: i32, pub obj_x_eve: i32, pub obj_y_eve: i32, pub obj_z_eve: i32, pub obj_x_rep_eve: i32, pub obj_y_rep_eve: i32, pub obj_z_rep_eve: i32, pub obj_center_x_eve: i32, pub obj_center_y_eve: i32, pub obj_center_z_eve: i32, pub obj_center_rep_x_eve: i32, pub obj_center_rep_y_eve: i32, pub obj_center_rep_z_eve: i32, pub obj_scale_x_eve: i32, pub obj_scale_y_eve: i32, pub obj_scale_z_eve: i32, pub obj_rotate_x_eve: i32, pub obj_rotate_y_eve: i32, pub obj_rotate_z_eve: i32, pub obj_clip_left_eve: i32, pub obj_clip_top_eve: i32, pub obj_clip_right_eve: i32, pub obj_clip_bottom_eve: i32, pub obj_src_clip_left_eve: i32, pub obj_src_clip_top_eve: i32, pub obj_src_clip_right_eve: i32, pub obj_src_clip_bottom_eve: i32, pub obj_tr_eve: i32, pub obj_tr_rep: i32, pub obj_tr_rep_eve: i32, pub obj_mono_eve: i32, pub obj_reverse_eve: i32, pub obj_bright_eve: i32, pub obj_dark_eve: i32, pub obj_color_r_eve: i32, pub obj_color_g_eve: i32, pub obj_color_b_eve: i32, pub obj_color_rate_eve: i32, pub obj_color_add_r_eve: i32, pub obj_color_add_g_eve: i32, pub obj_color_add_b_eve: i32, pub obj_get_pat_cnt: i32, pub obj_get_size_x: i32, pub obj_get_size_y: i32, pub obj_get_size_z: i32, pub obj_get_pixel_color_r: i32, pub obj_get_pixel_color_g: i32, pub obj_get_pixel_color_b: i32, pub obj_get_pixel_color_a: i32, pub obj_f: i32, pub obj_change_file: i32, pub obj_exist_type: i32, pub obj_set_string: i32, pub obj_get_string: i32, pub obj_set_string_param: i32, pub obj_set_number: i32, pub obj_get_number: i32, pub obj_set_number_param: i32, pub obj_all_eve: i32, pub elm_allevent_end: i32, pub elm_allevent_wait: i32, pub elm_allevent_check: i32, pub obj_init: i32, pub obj_free: i32, pub obj_init_param: i32, pub obj_get_file_name: i32,
}

Fields§

§form_global_stage: u32§form_global_mov: u32§form_global_bgm: u32§form_global_bgm_table: u32§form_global_pcm: u32§form_global_pcmch: u32§form_global_se: u32§form_global_pcm_event: u32§form_global_excall: u32§form_global_koe_st: u32§form_global_screen: u32§form_global_msgbk: u32§form_global_input: u32§form_global_mouse: u32§form_global_keylist: u32§form_global_key: u32§form_global_syscom: u32§form_global_script: u32§form_global_system: u32§form_global_frame_action: u32§form_global_frame_action_ch: u32§form_global_math: u32§form_global_cgtable: u32§form_global_database: u32§form_global_g00buf: u32§form_global_mask: u32§form_global_editbox: u32§form_global_file: u32§form_global_steam: u32§screen_sel_effect: i32§screen_sel_quake: i32§screen_sel_shake: i32§screen_x: i32§screen_y: i32§screen_z: i32§screen_mono: i32§screen_reverse: i32§screen_bright: i32§screen_dark: i32§screen_color_r: i32§screen_color_g: i32§screen_color_b: i32§screen_color_rate: i32§screen_color_add_r: i32§screen_color_add_g: i32§screen_color_add_b: i32§screen_x_eve: i32§screen_y_eve: i32§screen_z_eve: i32§screen_mono_eve: i32§screen_reverse_eve: i32§screen_bright_eve: i32§screen_dark_eve: i32§screen_color_r_eve: i32§screen_color_g_eve: i32§screen_color_b_eve: i32§screen_color_rate_eve: i32§screen_color_add_r_eve: i32§screen_color_add_g_eve: i32§screen_color_add_b_eve: i32§effect_init: i32§effect_wipe_copy: i32§effect_wipe_erase: i32§effect_x: i32§effect_y: i32§effect_z: i32§effect_mono: i32§effect_reverse: i32§effect_bright: i32§effect_dark: i32§effect_color_r: i32§effect_color_g: i32§effect_color_b: i32§effect_color_rate: i32§effect_color_add_r: i32§effect_color_add_g: i32§effect_color_add_b: i32§effect_x_eve: i32§effect_y_eve: i32§effect_z_eve: i32§effect_mono_eve: i32§effect_reverse_eve: i32§effect_bright_eve: i32§effect_dark_eve: i32§effect_color_r_eve: i32§effect_color_g_eve: i32§effect_color_b_eve: i32§effect_color_rate_eve: i32§effect_color_add_r_eve: i32§effect_color_add_g_eve: i32§effect_color_add_b_eve: i32§effect_begin_order: i32§effect_end_order: i32§effect_begin_layer: i32§effect_end_layer: i32§exkey_decide: i32§exkey_cancel: i32§input_op_decide: i32§input_op_cancel: i32§input_op_clear: i32§input_op_next: i32§mouse_op_x: i32§mouse_op_y: i32§mouse_op_clear: i32§mouse_op_wheel: i32§mouse_op_left: i32§mouse_op_right: i32§mouse_op_next: i32§mouse_op_get_pos: i32§mouse_op_set_pos: i32§keylist_op_wait: i32§keylist_op_wait_force: i32§keylist_op_clear: i32§keylist_op_next: i32§key_op_dir: i32§key_op_on_down: i32§key_op_on_up: i32§key_op_on_down_up: i32§key_op_is_down: i32§key_op_is_up: i32§key_op_on_flick: i32§key_op_flick: i32§key_op_flick_angle: i32§math_max: i32§math_min: i32§math_limit: i32§math_abs: i32§math_rand: i32§math_sqrt: i32§math_log: i32§math_log2: i32§math_log10: i32§math_sin: i32§math_cos: i32§math_tan: i32§math_arcsin: i32§math_arccos: i32§math_arctan: i32§math_distance: i32§math_angle: i32§math_linear: i32§math_tostr: i32§math_tostr_zero: i32§cgtable_flag: i32§cgtable_set_disable: i32§cgtable_set_enable: i32§cgtable_set_all_flag: i32§cgtable_get_cg_cnt: i32§cgtable_get_look_cnt: i32§cgtable_get_look_percent: i32§cgtable_get_flag_no_by_name: i32§cgtable_get_look_by_name: i32§cgtable_set_look_by_name: i32§cgtable_get_name_by_flag_no: i32§database_list_get_size: i32§database_get_num: i32§database_get_str: i32§database_get_data: i32§database_check_item: i32§database_check_column: i32§database_find_num: i32§database_find_str: i32§database_find_str_real: i32§g00buf_list_get_size: i32§g00buf_list_free_all: i32§g00buf_load: i32§g00buf_free: i32§file_preload_omv: i32§steam_set_achievement: i32§steam_reset_all_status: i32§elm_array: i32§elm_up: i32§stage_elm_object: i32§stage_elm_world: i32§worldlist_create: i32§worldlist_destroy: i32§world_init: i32§world_get_no: i32§world_mode: i32§world_camera_eye_x: i32§world_camera_eye_y: i32§world_camera_eye_z: i32§world_camera_pint_x: i32§world_camera_pint_y: i32§world_camera_pint_z: i32§world_camera_up_x: i32§world_camera_up_y: i32§world_camera_up_z: i32§world_camera_eye_x_eve: i32§world_camera_eye_y_eve: i32§world_camera_eye_z_eve: i32§world_camera_pint_x_eve: i32§world_camera_pint_y_eve: i32§world_camera_pint_z_eve: i32§world_camera_up_x_eve: i32§world_camera_up_y_eve: i32§world_camera_up_z_eve: i32§world_camera_view_angle: i32§world_set_camera_eye: i32§world_calc_camera_eye: i32§world_set_camera_pint: i32§world_calc_camera_pint: i32§world_set_camera_up: i32§world_mono: i32§world_set_camera_eve_xz_rotate: i32§world_order: i32§world_layer: i32§world_wipe_copy: i32§world_wipe_erase: i32§obj_disp: i32§obj_patno: i32§obj_alpha: i32§obj_layer: i32§obj_order: i32§obj_x: i32§obj_y: i32§obj_z: i32§obj_create: i32§obj_create_number: i32§obj_create_weather: i32§obj_create_mesh: i32§obj_create_billboard: i32§obj_create_save_thumb: i32§obj_create_capture_thumb: i32§obj_create_capture: i32§obj_create_movie: i32§obj_create_movie_loop: i32§obj_create_movie_wait: i32§obj_create_movie_wait_key: i32§obj_create_emote: i32§obj_create_copy_from: i32§obj_set_weather_param_type_a: i32§obj_set_weather_param_type_b: i32§obj_pause_movie: i32§obj_resume_movie: i32§obj_seek_movie: i32§obj_get_movie_seek_time: i32§obj_check_movie: i32§obj_wait_movie: i32§obj_wait_movie_key: i32§obj_end_movie_loop: i32§obj_set_movie_auto_free: i32§obj_clear_button: i32§obj_set_button: i32§obj_set_button_group: i32§obj_set_button_pushkeep: i32§obj_get_button_pushkeep: i32§obj_set_button_alpha_test: i32§obj_get_button_alpha_test: i32§obj_set_button_state_normal: i32§obj_set_button_state_select: i32§obj_set_button_state_disable: i32§obj_get_button_state: i32§obj_get_button_hit_state: i32§obj_get_button_real_state: i32§obj_set_button_call: i32§obj_clear_button_call: i32§obj_frame_action: i32§obj_frame_action_ch: i32§obj_load_gan: i32§obj_start_gan: i32§obj_wipe_copy: i32§obj_wipe_erase: i32§obj_click_disable: i32§obj_world: i32§obj_center_x: i32§obj_center_y: i32§obj_center_z: i32§obj_set_center: i32§obj_scale_x: i32§obj_scale_y: i32§obj_scale_z: i32§obj_set_scale: i32§obj_rotate_x: i32§obj_rotate_y: i32§obj_rotate_z: i32§obj_set_rotate: i32§obj_clip_left: i32§obj_clip_top: i32§obj_clip_right: i32§obj_clip_bottom: i32§obj_set_clip: i32§obj_src_clip_left: i32§obj_src_clip_top: i32§obj_src_clip_right: i32§obj_src_clip_bottom: i32§obj_set_src_clip: i32§obj_tr: i32§obj_mono: i32§obj_reverse: i32§obj_bright: i32§obj_dark: i32§obj_color_r: i32§obj_color_g: i32§obj_color_b: i32§obj_color_rate: i32§obj_color_add_r: i32§obj_color_add_g: i32§obj_color_add_b: i32§obj_set_pos: i32§obj_x_rep: i32§obj_y_rep: i32§obj_z_rep: i32§obj_center_rep_x: i32§obj_center_rep_y: i32§obj_center_rep_z: i32§obj_set_center_rep: i32§obj_clip_use: i32§obj_src_clip_use: i32§obj_mask_no: i32§obj_tonecurve_no: i32§obj_culling: i32§obj_alpha_test: i32§obj_alpha_blend: i32§obj_blend: i32§obj_light_no: i32§obj_fog_use: i32§obj_mesh_anim_clip: i32§obj_mesh_anim_clip_name: i32§obj_mesh_anim_rate: i32§obj_mesh_anim_time_offset: i32§obj_mesh_anim_pause: i32§obj_mesh_anim_hold_time: i32§obj_mesh_anim_shift_time: i32§obj_mesh_anim_loop: i32§obj_mesh_anim_blend_clip: i32§obj_mesh_anim_blend_clip_name: i32§obj_mesh_anim_blend_weight: i32§obj_patno_eve: i32§obj_x_eve: i32§obj_y_eve: i32§obj_z_eve: i32§obj_x_rep_eve: i32§obj_y_rep_eve: i32§obj_z_rep_eve: i32§obj_center_x_eve: i32§obj_center_y_eve: i32§obj_center_z_eve: i32§obj_center_rep_x_eve: i32§obj_center_rep_y_eve: i32§obj_center_rep_z_eve: i32§obj_scale_x_eve: i32§obj_scale_y_eve: i32§obj_scale_z_eve: i32§obj_rotate_x_eve: i32§obj_rotate_y_eve: i32§obj_rotate_z_eve: i32§obj_clip_left_eve: i32§obj_clip_top_eve: i32§obj_clip_right_eve: i32§obj_clip_bottom_eve: i32§obj_src_clip_left_eve: i32§obj_src_clip_top_eve: i32§obj_src_clip_right_eve: i32§obj_src_clip_bottom_eve: i32§obj_tr_eve: i32§obj_tr_rep: i32§obj_tr_rep_eve: i32§obj_mono_eve: i32§obj_reverse_eve: i32§obj_bright_eve: i32§obj_dark_eve: i32§obj_color_r_eve: i32§obj_color_g_eve: i32§obj_color_b_eve: i32§obj_color_rate_eve: i32§obj_color_add_r_eve: i32§obj_color_add_g_eve: i32§obj_color_add_b_eve: i32§obj_get_pat_cnt: i32§obj_get_size_x: i32§obj_get_size_y: i32§obj_get_size_z: i32§obj_get_pixel_color_r: i32§obj_get_pixel_color_g: i32§obj_get_pixel_color_b: i32§obj_get_pixel_color_a: i32§obj_f: i32§obj_change_file: i32§obj_exist_type: i32§obj_set_string: i32§obj_get_string: i32§obj_set_string_param: i32§obj_set_number: i32§obj_get_number: i32§obj_set_number_param: i32§obj_all_eve: i32§elm_allevent_end: i32§elm_allevent_wait: i32§elm_allevent_check: i32§obj_init: i32§obj_free: i32§obj_init_param: i32§obj_get_file_name: i32

Trait Implementations§

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impl Clone for RuntimeConstants

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fn clone(&self) -> RuntimeConstants

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RuntimeConstants

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for RuntimeConstants

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

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fn into_sample(self) -> T

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

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impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T
where T: WasmNotSend + WasmNotSync,

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impl<T> WasmNotSync for T
where T: Sync,