pub struct RuntimeConstants {Show 394 fields
pub form_global_stage: u32,
pub form_global_mov: u32,
pub form_global_bgm: u32,
pub form_global_bgm_table: u32,
pub form_global_pcm: u32,
pub form_global_pcmch: u32,
pub form_global_se: u32,
pub form_global_pcm_event: u32,
pub form_global_excall: u32,
pub form_global_koe_st: u32,
pub form_global_screen: u32,
pub form_global_msgbk: u32,
pub form_global_input: u32,
pub form_global_mouse: u32,
pub form_global_keylist: u32,
pub form_global_key: u32,
pub form_global_syscom: u32,
pub form_global_script: u32,
pub form_global_system: u32,
pub form_global_frame_action: u32,
pub form_global_frame_action_ch: u32,
pub form_global_math: u32,
pub form_global_cgtable: u32,
pub form_global_database: u32,
pub form_global_g00buf: u32,
pub form_global_mask: u32,
pub form_global_editbox: u32,
pub form_global_file: u32,
pub form_global_steam: u32,
pub screen_sel_effect: i32,
pub screen_sel_quake: i32,
pub screen_sel_shake: i32,
pub screen_x: i32,
pub screen_y: i32,
pub screen_z: i32,
pub screen_mono: i32,
pub screen_reverse: i32,
pub screen_bright: i32,
pub screen_dark: i32,
pub screen_color_r: i32,
pub screen_color_g: i32,
pub screen_color_b: i32,
pub screen_color_rate: i32,
pub screen_color_add_r: i32,
pub screen_color_add_g: i32,
pub screen_color_add_b: i32,
pub screen_x_eve: i32,
pub screen_y_eve: i32,
pub screen_z_eve: i32,
pub screen_mono_eve: i32,
pub screen_reverse_eve: i32,
pub screen_bright_eve: i32,
pub screen_dark_eve: i32,
pub screen_color_r_eve: i32,
pub screen_color_g_eve: i32,
pub screen_color_b_eve: i32,
pub screen_color_rate_eve: i32,
pub screen_color_add_r_eve: i32,
pub screen_color_add_g_eve: i32,
pub screen_color_add_b_eve: i32,
pub effect_init: i32,
pub effect_wipe_copy: i32,
pub effect_wipe_erase: i32,
pub effect_x: i32,
pub effect_y: i32,
pub effect_z: i32,
pub effect_mono: i32,
pub effect_reverse: i32,
pub effect_bright: i32,
pub effect_dark: i32,
pub effect_color_r: i32,
pub effect_color_g: i32,
pub effect_color_b: i32,
pub effect_color_rate: i32,
pub effect_color_add_r: i32,
pub effect_color_add_g: i32,
pub effect_color_add_b: i32,
pub effect_x_eve: i32,
pub effect_y_eve: i32,
pub effect_z_eve: i32,
pub effect_mono_eve: i32,
pub effect_reverse_eve: i32,
pub effect_bright_eve: i32,
pub effect_dark_eve: i32,
pub effect_color_r_eve: i32,
pub effect_color_g_eve: i32,
pub effect_color_b_eve: i32,
pub effect_color_rate_eve: i32,
pub effect_color_add_r_eve: i32,
pub effect_color_add_g_eve: i32,
pub effect_color_add_b_eve: i32,
pub effect_begin_order: i32,
pub effect_end_order: i32,
pub effect_begin_layer: i32,
pub effect_end_layer: i32,
pub exkey_decide: i32,
pub exkey_cancel: i32,
pub input_op_decide: i32,
pub input_op_cancel: i32,
pub input_op_clear: i32,
pub input_op_next: i32,
pub mouse_op_x: i32,
pub mouse_op_y: i32,
pub mouse_op_clear: i32,
pub mouse_op_wheel: i32,
pub mouse_op_left: i32,
pub mouse_op_right: i32,
pub mouse_op_next: i32,
pub mouse_op_get_pos: i32,
pub mouse_op_set_pos: i32,
pub keylist_op_wait: i32,
pub keylist_op_wait_force: i32,
pub keylist_op_clear: i32,
pub keylist_op_next: i32,
pub key_op_dir: i32,
pub key_op_on_down: i32,
pub key_op_on_up: i32,
pub key_op_on_down_up: i32,
pub key_op_is_down: i32,
pub key_op_is_up: i32,
pub key_op_on_flick: i32,
pub key_op_flick: i32,
pub key_op_flick_angle: i32,
pub math_max: i32,
pub math_min: i32,
pub math_limit: i32,
pub math_abs: i32,
pub math_rand: i32,
pub math_sqrt: i32,
pub math_log: i32,
pub math_log2: i32,
pub math_log10: i32,
pub math_sin: i32,
pub math_cos: i32,
pub math_tan: i32,
pub math_arcsin: i32,
pub math_arccos: i32,
pub math_arctan: i32,
pub math_distance: i32,
pub math_angle: i32,
pub math_linear: i32,
pub math_tostr: i32,
pub math_tostr_zero: i32,
pub cgtable_flag: i32,
pub cgtable_set_disable: i32,
pub cgtable_set_enable: i32,
pub cgtable_set_all_flag: i32,
pub cgtable_get_cg_cnt: i32,
pub cgtable_get_look_cnt: i32,
pub cgtable_get_look_percent: i32,
pub cgtable_get_flag_no_by_name: i32,
pub cgtable_get_look_by_name: i32,
pub cgtable_set_look_by_name: i32,
pub cgtable_get_name_by_flag_no: i32,
pub database_list_get_size: i32,
pub database_get_num: i32,
pub database_get_str: i32,
pub database_get_data: i32,
pub database_check_item: i32,
pub database_check_column: i32,
pub database_find_num: i32,
pub database_find_str: i32,
pub database_find_str_real: i32,
pub g00buf_list_get_size: i32,
pub g00buf_list_free_all: i32,
pub g00buf_load: i32,
pub g00buf_free: i32,
pub file_preload_omv: i32,
pub steam_set_achievement: i32,
pub steam_reset_all_status: i32,
pub elm_array: i32,
pub elm_up: i32,
pub stage_elm_object: i32,
pub stage_elm_world: i32,
pub worldlist_create: i32,
pub worldlist_destroy: i32,
pub world_init: i32,
pub world_get_no: i32,
pub world_mode: i32,
pub world_camera_eye_x: i32,
pub world_camera_eye_y: i32,
pub world_camera_eye_z: i32,
pub world_camera_pint_x: i32,
pub world_camera_pint_y: i32,
pub world_camera_pint_z: i32,
pub world_camera_up_x: i32,
pub world_camera_up_y: i32,
pub world_camera_up_z: i32,
pub world_camera_eye_x_eve: i32,
pub world_camera_eye_y_eve: i32,
pub world_camera_eye_z_eve: i32,
pub world_camera_pint_x_eve: i32,
pub world_camera_pint_y_eve: i32,
pub world_camera_pint_z_eve: i32,
pub world_camera_up_x_eve: i32,
pub world_camera_up_y_eve: i32,
pub world_camera_up_z_eve: i32,
pub world_camera_view_angle: i32,
pub world_set_camera_eye: i32,
pub world_calc_camera_eye: i32,
pub world_set_camera_pint: i32,
pub world_calc_camera_pint: i32,
pub world_set_camera_up: i32,
pub world_mono: i32,
pub world_set_camera_eve_xz_rotate: i32,
pub world_order: i32,
pub world_layer: i32,
pub world_wipe_copy: i32,
pub world_wipe_erase: i32,
pub obj_disp: i32,
pub obj_patno: i32,
pub obj_alpha: i32,
pub obj_layer: i32,
pub obj_order: i32,
pub obj_x: i32,
pub obj_y: i32,
pub obj_z: i32,
pub obj_create: i32,
pub obj_create_number: i32,
pub obj_create_weather: i32,
pub obj_create_mesh: i32,
pub obj_create_billboard: i32,
pub obj_create_save_thumb: i32,
pub obj_create_capture_thumb: i32,
pub obj_create_capture: i32,
pub obj_create_movie: i32,
pub obj_create_movie_loop: i32,
pub obj_create_movie_wait: i32,
pub obj_create_movie_wait_key: i32,
pub obj_create_emote: i32,
pub obj_create_copy_from: i32,
pub obj_set_weather_param_type_a: i32,
pub obj_set_weather_param_type_b: i32,
pub obj_pause_movie: i32,
pub obj_resume_movie: i32,
pub obj_seek_movie: i32,
pub obj_get_movie_seek_time: i32,
pub obj_check_movie: i32,
pub obj_wait_movie: i32,
pub obj_wait_movie_key: i32,
pub obj_end_movie_loop: i32,
pub obj_set_movie_auto_free: i32,
pub obj_clear_button: i32,
pub obj_set_button: i32,
pub obj_set_button_group: i32,
pub obj_set_button_pushkeep: i32,
pub obj_get_button_pushkeep: i32,
pub obj_set_button_alpha_test: i32,
pub obj_get_button_alpha_test: i32,
pub obj_set_button_state_normal: i32,
pub obj_set_button_state_select: i32,
pub obj_set_button_state_disable: i32,
pub obj_get_button_state: i32,
pub obj_get_button_hit_state: i32,
pub obj_get_button_real_state: i32,
pub obj_set_button_call: i32,
pub obj_clear_button_call: i32,
pub obj_frame_action: i32,
pub obj_frame_action_ch: i32,
pub obj_load_gan: i32,
pub obj_start_gan: i32,
pub obj_wipe_copy: i32,
pub obj_wipe_erase: i32,
pub obj_click_disable: i32,
pub obj_world: i32,
pub obj_center_x: i32,
pub obj_center_y: i32,
pub obj_center_z: i32,
pub obj_set_center: i32,
pub obj_scale_x: i32,
pub obj_scale_y: i32,
pub obj_scale_z: i32,
pub obj_set_scale: i32,
pub obj_rotate_x: i32,
pub obj_rotate_y: i32,
pub obj_rotate_z: i32,
pub obj_set_rotate: i32,
pub obj_clip_left: i32,
pub obj_clip_top: i32,
pub obj_clip_right: i32,
pub obj_clip_bottom: i32,
pub obj_set_clip: i32,
pub obj_src_clip_left: i32,
pub obj_src_clip_top: i32,
pub obj_src_clip_right: i32,
pub obj_src_clip_bottom: i32,
pub obj_set_src_clip: i32,
pub obj_tr: i32,
pub obj_mono: i32,
pub obj_reverse: i32,
pub obj_bright: i32,
pub obj_dark: i32,
pub obj_color_r: i32,
pub obj_color_g: i32,
pub obj_color_b: i32,
pub obj_color_rate: i32,
pub obj_color_add_r: i32,
pub obj_color_add_g: i32,
pub obj_color_add_b: i32,
pub obj_set_pos: i32,
pub obj_x_rep: i32,
pub obj_y_rep: i32,
pub obj_z_rep: i32,
pub obj_center_rep_x: i32,
pub obj_center_rep_y: i32,
pub obj_center_rep_z: i32,
pub obj_set_center_rep: i32,
pub obj_clip_use: i32,
pub obj_src_clip_use: i32,
pub obj_mask_no: i32,
pub obj_tonecurve_no: i32,
pub obj_culling: i32,
pub obj_alpha_test: i32,
pub obj_alpha_blend: i32,
pub obj_blend: i32,
pub obj_light_no: i32,
pub obj_fog_use: i32,
pub obj_mesh_anim_clip: i32,
pub obj_mesh_anim_clip_name: i32,
pub obj_mesh_anim_rate: i32,
pub obj_mesh_anim_time_offset: i32,
pub obj_mesh_anim_pause: i32,
pub obj_mesh_anim_hold_time: i32,
pub obj_mesh_anim_shift_time: i32,
pub obj_mesh_anim_loop: i32,
pub obj_mesh_anim_blend_clip: i32,
pub obj_mesh_anim_blend_clip_name: i32,
pub obj_mesh_anim_blend_weight: i32,
pub obj_patno_eve: i32,
pub obj_x_eve: i32,
pub obj_y_eve: i32,
pub obj_z_eve: i32,
pub obj_x_rep_eve: i32,
pub obj_y_rep_eve: i32,
pub obj_z_rep_eve: i32,
pub obj_center_x_eve: i32,
pub obj_center_y_eve: i32,
pub obj_center_z_eve: i32,
pub obj_center_rep_x_eve: i32,
pub obj_center_rep_y_eve: i32,
pub obj_center_rep_z_eve: i32,
pub obj_scale_x_eve: i32,
pub obj_scale_y_eve: i32,
pub obj_scale_z_eve: i32,
pub obj_rotate_x_eve: i32,
pub obj_rotate_y_eve: i32,
pub obj_rotate_z_eve: i32,
pub obj_clip_left_eve: i32,
pub obj_clip_top_eve: i32,
pub obj_clip_right_eve: i32,
pub obj_clip_bottom_eve: i32,
pub obj_src_clip_left_eve: i32,
pub obj_src_clip_top_eve: i32,
pub obj_src_clip_right_eve: i32,
pub obj_src_clip_bottom_eve: i32,
pub obj_tr_eve: i32,
pub obj_tr_rep: i32,
pub obj_tr_rep_eve: i32,
pub obj_mono_eve: i32,
pub obj_reverse_eve: i32,
pub obj_bright_eve: i32,
pub obj_dark_eve: i32,
pub obj_color_r_eve: i32,
pub obj_color_g_eve: i32,
pub obj_color_b_eve: i32,
pub obj_color_rate_eve: i32,
pub obj_color_add_r_eve: i32,
pub obj_color_add_g_eve: i32,
pub obj_color_add_b_eve: i32,
pub obj_get_pat_cnt: i32,
pub obj_get_size_x: i32,
pub obj_get_size_y: i32,
pub obj_get_size_z: i32,
pub obj_get_pixel_color_r: i32,
pub obj_get_pixel_color_g: i32,
pub obj_get_pixel_color_b: i32,
pub obj_get_pixel_color_a: i32,
pub obj_f: i32,
pub obj_change_file: i32,
pub obj_exist_type: i32,
pub obj_set_string: i32,
pub obj_get_string: i32,
pub obj_set_string_param: i32,
pub obj_set_number: i32,
pub obj_get_number: i32,
pub obj_set_number_param: i32,
pub obj_all_eve: i32,
pub elm_allevent_end: i32,
pub elm_allevent_wait: i32,
pub elm_allevent_check: i32,
pub obj_init: i32,
pub obj_free: i32,
pub obj_init_param: i32,
pub obj_get_file_name: i32,
}Fields§
§form_global_stage: u32§form_global_mov: u32§form_global_bgm: u32§form_global_bgm_table: u32§form_global_pcm: u32§form_global_pcmch: u32§form_global_se: u32§form_global_pcm_event: u32§form_global_excall: u32§form_global_koe_st: u32§form_global_screen: u32§form_global_msgbk: u32§form_global_input: u32§form_global_mouse: u32§form_global_keylist: u32§form_global_key: u32§form_global_syscom: u32§form_global_script: u32§form_global_system: u32§form_global_frame_action: u32§form_global_frame_action_ch: u32§form_global_math: u32§form_global_cgtable: u32§form_global_database: u32§form_global_g00buf: u32§form_global_mask: u32§form_global_editbox: u32§form_global_file: u32§form_global_steam: u32§screen_sel_effect: i32§screen_sel_quake: i32§screen_sel_shake: i32§screen_x: i32§screen_y: i32§screen_z: i32§screen_mono: i32§screen_reverse: i32§screen_bright: i32§screen_dark: i32§screen_color_r: i32§screen_color_g: i32§screen_color_b: i32§screen_color_rate: i32§screen_color_add_r: i32§screen_color_add_g: i32§screen_color_add_b: i32§screen_x_eve: i32§screen_y_eve: i32§screen_z_eve: i32§screen_mono_eve: i32§screen_reverse_eve: i32§screen_bright_eve: i32§screen_dark_eve: i32§screen_color_r_eve: i32§screen_color_g_eve: i32§screen_color_b_eve: i32§screen_color_rate_eve: i32§screen_color_add_r_eve: i32§screen_color_add_g_eve: i32§screen_color_add_b_eve: i32§effect_init: i32§effect_wipe_copy: i32§effect_wipe_erase: i32§effect_x: i32§effect_y: i32§effect_z: i32§effect_mono: i32§effect_reverse: i32§effect_bright: i32§effect_dark: i32§effect_color_r: i32§effect_color_g: i32§effect_color_b: i32§effect_color_rate: i32§effect_color_add_r: i32§effect_color_add_g: i32§effect_color_add_b: i32§effect_x_eve: i32§effect_y_eve: i32§effect_z_eve: i32§effect_mono_eve: i32§effect_reverse_eve: i32§effect_bright_eve: i32§effect_dark_eve: i32§effect_color_r_eve: i32§effect_color_g_eve: i32§effect_color_b_eve: i32§effect_color_rate_eve: i32§effect_color_add_r_eve: i32§effect_color_add_g_eve: i32§effect_color_add_b_eve: i32§effect_begin_order: i32§effect_end_order: i32§effect_begin_layer: i32§effect_end_layer: i32§exkey_decide: i32§exkey_cancel: i32§input_op_decide: i32§input_op_cancel: i32§input_op_clear: i32§input_op_next: i32§mouse_op_x: i32§mouse_op_y: i32§mouse_op_clear: i32§mouse_op_wheel: i32§mouse_op_left: i32§mouse_op_right: i32§mouse_op_next: i32§mouse_op_get_pos: i32§mouse_op_set_pos: i32§keylist_op_wait: i32§keylist_op_wait_force: i32§keylist_op_clear: i32§keylist_op_next: i32§key_op_dir: i32§key_op_on_down: i32§key_op_on_up: i32§key_op_on_down_up: i32§key_op_is_down: i32§key_op_is_up: i32§key_op_on_flick: i32§key_op_flick: i32§key_op_flick_angle: i32§math_max: i32§math_min: i32§math_limit: i32§math_abs: i32§math_rand: i32§math_sqrt: i32§math_log: i32§math_log2: i32§math_log10: i32§math_sin: i32§math_cos: i32§math_tan: i32§math_arcsin: i32§math_arccos: i32§math_arctan: i32§math_distance: i32§math_angle: i32§math_linear: i32§math_tostr: i32§math_tostr_zero: i32§cgtable_flag: i32§cgtable_set_disable: i32§cgtable_set_enable: i32§cgtable_set_all_flag: i32§cgtable_get_cg_cnt: i32§cgtable_get_look_cnt: i32§cgtable_get_look_percent: i32§cgtable_get_flag_no_by_name: i32§cgtable_get_look_by_name: i32§cgtable_set_look_by_name: i32§cgtable_get_name_by_flag_no: i32§database_list_get_size: i32§database_get_num: i32§database_get_str: i32§database_get_data: i32§database_check_item: i32§database_check_column: i32§database_find_num: i32§database_find_str: i32§database_find_str_real: i32§g00buf_list_get_size: i32§g00buf_list_free_all: i32§g00buf_load: i32§g00buf_free: i32§file_preload_omv: i32§steam_set_achievement: i32§steam_reset_all_status: i32§elm_array: i32§elm_up: i32§stage_elm_object: i32§stage_elm_world: i32§worldlist_create: i32§worldlist_destroy: i32§world_init: i32§world_get_no: i32§world_mode: i32§world_camera_eye_x: i32§world_camera_eye_y: i32§world_camera_eye_z: i32§world_camera_pint_x: i32§world_camera_pint_y: i32§world_camera_pint_z: i32§world_camera_up_x: i32§world_camera_up_y: i32§world_camera_up_z: i32§world_camera_eye_x_eve: i32§world_camera_eye_y_eve: i32§world_camera_eye_z_eve: i32§world_camera_pint_x_eve: i32§world_camera_pint_y_eve: i32§world_camera_pint_z_eve: i32§world_camera_up_x_eve: i32§world_camera_up_y_eve: i32§world_camera_up_z_eve: i32§world_camera_view_angle: i32§world_set_camera_eye: i32§world_calc_camera_eye: i32§world_set_camera_pint: i32§world_calc_camera_pint: i32§world_set_camera_up: i32§world_mono: i32§world_set_camera_eve_xz_rotate: i32§world_order: i32§world_layer: i32§world_wipe_copy: i32§world_wipe_erase: i32§obj_disp: i32§obj_patno: i32§obj_alpha: i32§obj_layer: i32§obj_order: i32§obj_x: i32§obj_y: i32§obj_z: i32§obj_create: i32§obj_create_number: i32§obj_create_weather: i32§obj_create_mesh: i32§obj_create_billboard: i32§obj_create_save_thumb: i32§obj_create_capture_thumb: i32§obj_create_capture: i32§obj_create_movie: i32§obj_create_movie_loop: i32§obj_create_movie_wait: i32§obj_create_movie_wait_key: i32§obj_create_emote: i32§obj_create_copy_from: i32§obj_set_weather_param_type_a: i32§obj_set_weather_param_type_b: i32§obj_pause_movie: i32§obj_resume_movie: i32§obj_seek_movie: i32§obj_get_movie_seek_time: i32§obj_check_movie: i32§obj_wait_movie: i32§obj_wait_movie_key: i32§obj_end_movie_loop: i32§obj_set_movie_auto_free: i32§obj_frame_action: i32§obj_frame_action_ch: i32§obj_load_gan: i32§obj_start_gan: i32§obj_wipe_copy: i32§obj_wipe_erase: i32§obj_click_disable: i32§obj_world: i32§obj_center_x: i32§obj_center_y: i32§obj_center_z: i32§obj_set_center: i32§obj_scale_x: i32§obj_scale_y: i32§obj_scale_z: i32§obj_set_scale: i32§obj_rotate_x: i32§obj_rotate_y: i32§obj_rotate_z: i32§obj_set_rotate: i32§obj_clip_left: i32§obj_clip_top: i32§obj_clip_right: i32§obj_clip_bottom: i32§obj_set_clip: i32§obj_src_clip_left: i32§obj_src_clip_top: i32§obj_src_clip_right: i32§obj_src_clip_bottom: i32§obj_set_src_clip: i32§obj_tr: i32§obj_mono: i32§obj_reverse: i32§obj_bright: i32§obj_dark: i32§obj_color_r: i32§obj_color_g: i32§obj_color_b: i32§obj_color_rate: i32§obj_color_add_r: i32§obj_color_add_g: i32§obj_color_add_b: i32§obj_set_pos: i32§obj_x_rep: i32§obj_y_rep: i32§obj_z_rep: i32§obj_center_rep_x: i32§obj_center_rep_y: i32§obj_center_rep_z: i32§obj_set_center_rep: i32§obj_clip_use: i32§obj_src_clip_use: i32§obj_mask_no: i32§obj_tonecurve_no: i32§obj_culling: i32§obj_alpha_test: i32§obj_alpha_blend: i32§obj_blend: i32§obj_light_no: i32§obj_fog_use: i32§obj_mesh_anim_clip: i32§obj_mesh_anim_clip_name: i32§obj_mesh_anim_rate: i32§obj_mesh_anim_time_offset: i32§obj_mesh_anim_pause: i32§obj_mesh_anim_hold_time: i32§obj_mesh_anim_shift_time: i32§obj_mesh_anim_loop: i32§obj_mesh_anim_blend_clip: i32§obj_mesh_anim_blend_clip_name: i32§obj_mesh_anim_blend_weight: i32§obj_patno_eve: i32§obj_x_eve: i32§obj_y_eve: i32§obj_z_eve: i32§obj_x_rep_eve: i32§obj_y_rep_eve: i32§obj_z_rep_eve: i32§obj_center_x_eve: i32§obj_center_y_eve: i32§obj_center_z_eve: i32§obj_center_rep_x_eve: i32§obj_center_rep_y_eve: i32§obj_center_rep_z_eve: i32§obj_scale_x_eve: i32§obj_scale_y_eve: i32§obj_scale_z_eve: i32§obj_rotate_x_eve: i32§obj_rotate_y_eve: i32§obj_rotate_z_eve: i32§obj_clip_left_eve: i32§obj_clip_top_eve: i32§obj_clip_right_eve: i32§obj_clip_bottom_eve: i32§obj_src_clip_left_eve: i32§obj_src_clip_top_eve: i32§obj_src_clip_right_eve: i32§obj_src_clip_bottom_eve: i32§obj_tr_eve: i32§obj_tr_rep: i32§obj_tr_rep_eve: i32§obj_mono_eve: i32§obj_reverse_eve: i32§obj_bright_eve: i32§obj_dark_eve: i32§obj_color_r_eve: i32§obj_color_g_eve: i32§obj_color_b_eve: i32§obj_color_rate_eve: i32§obj_color_add_r_eve: i32§obj_color_add_g_eve: i32§obj_color_add_b_eve: i32§obj_get_pat_cnt: i32§obj_get_size_x: i32§obj_get_size_y: i32§obj_get_size_z: i32§obj_get_pixel_color_r: i32§obj_get_pixel_color_g: i32§obj_get_pixel_color_b: i32§obj_get_pixel_color_a: i32§obj_f: i32§obj_change_file: i32§obj_exist_type: i32§obj_set_string: i32§obj_get_string: i32§obj_set_string_param: i32§obj_set_number: i32§obj_get_number: i32§obj_set_number_param: i32§obj_all_eve: i32§elm_allevent_end: i32§elm_allevent_wait: i32§elm_allevent_check: i32§obj_init: i32§obj_free: i32§obj_init_param: i32§obj_get_file_name: i32Trait Implementations§
Source§impl Clone for RuntimeConstants
impl Clone for RuntimeConstants
Source§fn clone(&self) -> RuntimeConstants
fn clone(&self) -> RuntimeConstants
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RuntimeConstants
impl Debug for RuntimeConstants
Auto Trait Implementations§
impl Freeze for RuntimeConstants
impl RefUnwindSafe for RuntimeConstants
impl Send for RuntimeConstants
impl Sync for RuntimeConstants
impl Unpin for RuntimeConstants
impl UnsafeUnpin for RuntimeConstants
impl UnwindSafe for RuntimeConstants
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.