pub struct MwndAnimRuntime {
pub visible: bool,
pub target_visible: bool,
pub progress: f32,
pub from: f32,
pub to: f32,
pub started_at: Option<Instant>,
pub duration_ms: u64,
pub anim_type: i64,
pub clear_text_on_close_end: bool,
}Fields§
§visible: bool§target_visible: bool§progress: f32§from: f32§to: f32§started_at: Option<Instant>§duration_ms: u64§anim_type: i64§clear_text_on_close_end: boolTrait Implementations§
Source§impl Debug for MwndAnimRuntime
impl Debug for MwndAnimRuntime
Source§impl Default for MwndAnimRuntime
impl Default for MwndAnimRuntime
Source§fn default() -> MwndAnimRuntime
fn default() -> MwndAnimRuntime
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for MwndAnimRuntime
impl RefUnwindSafe for MwndAnimRuntime
impl Send for MwndAnimRuntime
impl Sync for MwndAnimRuntime
impl Unpin for MwndAnimRuntime
impl UnsafeUnpin for MwndAnimRuntime
impl UnwindSafe for MwndAnimRuntime
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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§impl<T> Downcast for Twhere
T: Any,
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