pub struct ToneCurveRuntime { /* private fields */ }Implementations§
Source§impl ToneCurveRuntime
impl ToneCurveRuntime
pub fn new(project_dir: &Path) -> Self
pub fn has_table(&self) -> bool
pub fn shader_binding( &mut self, images: &mut ImageManager, tonecurve_no: i32, ) -> Option<(ImageId, f32, f32)>
pub fn apply_cached( &mut self, images: &mut ImageManager, base_id: ImageId, tonecurve_no: i32, ) -> Option<ImageId>
Trait Implementations§
Source§impl Debug for ToneCurveRuntime
impl Debug for ToneCurveRuntime
Source§impl Default for ToneCurveRuntime
impl Default for ToneCurveRuntime
Source§fn default() -> ToneCurveRuntime
fn default() -> ToneCurveRuntime
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ToneCurveRuntime
impl RefUnwindSafe for ToneCurveRuntime
impl Send for ToneCurveRuntime
impl Sync for ToneCurveRuntime
impl Unpin for ToneCurveRuntime
impl UnsafeUnpin for ToneCurveRuntime
impl UnwindSafe for ToneCurveRuntime
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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fn as_any(&self) -> &(dyn Any + 'static)
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