pub struct DebugActiveTextureEntry {
pub image_id: ImageId,
pub width: u32,
pub height: u32,
pub source_label: String,
pub submitted_this_frame: bool,
pub visible_refs: usize,
pub total_refs: usize,
pub ref_summary: String,
}Fields§
§image_id: ImageId§width: u32§height: u32§source_label: String§submitted_this_frame: bool§visible_refs: usize§total_refs: usize§ref_summary: StringTrait Implementations§
Source§impl Clone for DebugActiveTextureEntry
impl Clone for DebugActiveTextureEntry
Source§fn clone(&self) -> DebugActiveTextureEntry
fn clone(&self) -> DebugActiveTextureEntry
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for DebugActiveTextureEntry
impl RefUnwindSafe for DebugActiveTextureEntry
impl Send for DebugActiveTextureEntry
impl Sync for DebugActiveTextureEntry
impl Unpin for DebugActiveTextureEntry
impl UnsafeUnpin for DebugActiveTextureEntry
impl UnwindSafe for DebugActiveTextureEntry
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
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Convert
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