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Module syscom

Module syscom 

Source

Constants§

CAPTURE_PRIOR_SAVE

Functions§

apply_config_dialog_state
Apply dialog edits through the same state and audio routing used by scripts.
capture_for_tweet
Create the image consumed by SYSCOM.OPEN_TWEET_DIALOG.
config_chrkoe_name_visible
C_tnm_chrkoe masks names until their first named dialogue, unless always visible.
config_state_for_save
dispatch
free_runtime_save_thumb_capture
global_save_fingerprint
A fingerprint of what the global save keeps across sessions (global flags and names, CG and BGM tables, read flags), leaving out the play time. Hosts that can be killed without warning (Vita) write the global save when this changes.
load_global_save
menu_load_slot
menu_save_slot
open_fallback_dialog
Open the built-in cross-platform Syscom UI when the game does not provide its own script scene. This replaces the original Win32-only popup path without changing the script-visible save/load/config state.
original_config_defaults
reveal_config_voice_name
write_config_save
write_global_save