Expand description
Form (numeric command) dispatchers.
In the original Siglus engine, a large set of operations are routed through a single global switch (“forms”), and each form may further dispatch on a sub-op ID.
This module provides explicit form dispatch aligned to the original engine structure.
Modules§
- bgm
- bgm_
table - cgtable
- codes
- Siglus FORM/ELEMENT constants recovered from compiler static tables.
- counter
- database
- editbox
- excall
- file
- frame_
action - frame_
action_ ch - g00buf
- global
- input
- int_
event - int_
list - key
- keylist
- koe_st
- Global KOE_ST form.
- mask
- math
- mouse
- mov
- msgbk
- Global MSGBK form, aligned to
cmd_mwnd.cpp::tnm_command_proc_msgbk(). - object_
event - pcm
- pcmch
- pcmevent
- Global PCMEVENT form.
- prop_
access - screen
- GLOBAL.SCREEN form handling aligned to the original screen command path.
- script
- se
- stage
- Global Stage form handler aligned to the original C++ Stage/Object/MWND/Group/BTNSELITEM split.
- steam
- str_
list - syscom
- system
- timewait