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open_fallback_dialog

Function open_fallback_dialog 

Source
pub fn open_fallback_dialog(
    ctx: &mut CommandContext,
    kind: SyscomPendingProcKind,
)
Expand description

Open the built-in cross-platform Syscom UI when the game does not provide its own script scene. This replaces the original Win32-only popup path without changing the script-visible save/load/config state.