pub struct MeshMaterialKey {
pub lighting: bool,
pub fog: bool,
pub shadow: bool,
pub use_mesh_tex: bool,
pub use_mrbd: bool,
pub use_rgb: bool,
pub use_normal_tex: bool,
pub use_toon_tex: bool,
pub skinned: bool,
}Fields§
§lighting: bool§fog: bool§shadow: bool§use_mesh_tex: bool§use_mrbd: bool§use_rgb: bool§use_normal_tex: bool§use_toon_tex: bool§skinned: boolTrait Implementations§
Source§impl Clone for MeshMaterialKey
impl Clone for MeshMaterialKey
Source§fn clone(&self) -> MeshMaterialKey
fn clone(&self) -> MeshMaterialKey
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MeshMaterialKey
impl Debug for MeshMaterialKey
Source§impl Hash for MeshMaterialKey
impl Hash for MeshMaterialKey
Source§impl PartialEq for MeshMaterialKey
impl PartialEq for MeshMaterialKey
impl Copy for MeshMaterialKey
impl Eq for MeshMaterialKey
impl StructuralPartialEq for MeshMaterialKey
Auto Trait Implementations§
impl Freeze for MeshMaterialKey
impl RefUnwindSafe for MeshMaterialKey
impl Send for MeshMaterialKey
impl Sync for MeshMaterialKey
impl Unpin for MeshMaterialKey
impl UnsafeUnpin for MeshMaterialKey
impl UnwindSafe for MeshMaterialKey
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more