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Module render

Module render 

Source
Expand description

WGPU renderer for Siglus stage composition.

This renderer consumes a painter-ordered list of sprites and draws them in order. It supports fixed sprite effects, dual-source wipes, and a depth-backed path for 3D-transformed quads.

Structs§

MeshMaterialKey
Renderer
RendererDebugTexture
SkinnedPoseState

Enums§

MeshDrawKind