pub enum MeshLightingType {
None = 0,
Lambert = 1,
BlinnPhong = 2,
PerPixelBlinnPhong = 3,
PerPixelHalfLambert = 4,
Toon = 5,
FixedFunction = 6,
PerPixelFixedFunction = 7,
Bump = 8,
Parallax = 9,
}Variants§
None = 0
Lambert = 1
BlinnPhong = 2
PerPixelBlinnPhong = 3
PerPixelHalfLambert = 4
Toon = 5
FixedFunction = 6
PerPixelFixedFunction = 7
Bump = 8
Parallax = 9
Trait Implementations§
Source§impl Clone for MeshLightingType
impl Clone for MeshLightingType
Source§fn clone(&self) -> MeshLightingType
fn clone(&self) -> MeshLightingType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MeshLightingType
impl Debug for MeshLightingType
Source§impl Default for MeshLightingType
impl Default for MeshLightingType
Source§fn default() -> MeshLightingType
fn default() -> MeshLightingType
Returns the “default value” for a type. Read more
Source§impl Hash for MeshLightingType
impl Hash for MeshLightingType
Source§impl PartialEq for MeshLightingType
impl PartialEq for MeshLightingType
impl Copy for MeshLightingType
impl Eq for MeshLightingType
impl StructuralPartialEq for MeshLightingType
Auto Trait Implementations§
impl Freeze for MeshLightingType
impl RefUnwindSafe for MeshLightingType
impl Send for MeshLightingType
impl Sync for MeshLightingType
impl Unpin for MeshLightingType
impl UnsafeUnpin for MeshLightingType
impl UnwindSafe for MeshLightingType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more