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Module image_manager

Module image_manager 

Source

Structs§

DebugImageInfo
ImageHandle
An owning texture handle. Cloning it keeps the whole G00 album alive, just like C_elm_object’s BSP<C_d3d_album> in the original engine.
ImageKey
A manager-local texture identity. Copying a key does not retain pixels.
ImageManager
ImageMemoryStats