pub struct SpriteRuntimeLight {
pub id: i32,
pub kind: i32,
pub diffuse: [f32; 4],
pub ambient: [f32; 4],
pub specular: [f32; 4],
pub pos: [f32; 4],
pub dir: [f32; 4],
pub atten: [f32; 4],
pub cone: [f32; 4],
}Fields§
§id: i32§kind: i32§diffuse: [f32; 4]§ambient: [f32; 4]§specular: [f32; 4]§pos: [f32; 4]§dir: [f32; 4]§atten: [f32; 4]§cone: [f32; 4]Trait Implementations§
Source§impl Clone for SpriteRuntimeLight
impl Clone for SpriteRuntimeLight
Source§fn clone(&self) -> SpriteRuntimeLight
fn clone(&self) -> SpriteRuntimeLight
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SpriteRuntimeLight
impl Debug for SpriteRuntimeLight
Source§impl Default for SpriteRuntimeLight
impl Default for SpriteRuntimeLight
Source§impl PartialEq for SpriteRuntimeLight
impl PartialEq for SpriteRuntimeLight
impl Copy for SpriteRuntimeLight
impl StructuralPartialEq for SpriteRuntimeLight
Auto Trait Implementations§
impl Freeze for SpriteRuntimeLight
impl RefUnwindSafe for SpriteRuntimeLight
impl Send for SpriteRuntimeLight
impl Sync for SpriteRuntimeLight
impl Unpin for SpriteRuntimeLight
impl UnsafeUnpin for SpriteRuntimeLight
impl UnwindSafe for SpriteRuntimeLight
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.