pub struct RenderSprite {
pub layer_id: Option<LayerId>,
pub sprite_id: Option<SpriteId>,
pub sorter_order: i32,
pub sorter_layer: i32,
pub sprite: Sprite,
}Fields§
§layer_id: Option<LayerId>§sprite_id: Option<SpriteId>§sorter_order: i32Original Siglus C++ S_tnm_sorter.order. This is separate from Sprite::order because Sprite::order is still used by older backend storage paths and debug output. Final scene ordering, wipe ranges, effects, and quake ranges must use this pair.
sorter_layer: i32Original Siglus C++ S_tnm_sorter.layer. This can be much larger than 1023, so it must not be packed into Sprite::order.
sprite: SpriteImplementations§
Source§impl RenderSprite
impl RenderSprite
pub fn new( layer_id: Option<LayerId>, sprite_id: Option<SpriteId>, sprite: Sprite, ) -> Self
pub fn with_sorter( layer_id: Option<LayerId>, sprite_id: Option<SpriteId>, sorter_order: i32, sorter_layer: i32, sprite: Sprite, ) -> Self
pub fn set_sorter(&mut self, order: i64, layer: i64)
Trait Implementations§
Source§impl Clone for RenderSprite
impl Clone for RenderSprite
Source§fn clone(&self) -> RenderSprite
fn clone(&self) -> RenderSprite
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for RenderSprite
impl RefUnwindSafe for RenderSprite
impl Send for RenderSprite
impl Sync for RenderSprite
impl Unpin for RenderSprite
impl UnsafeUnpin for RenderSprite
impl UnwindSafe for RenderSprite
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.