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SiglusHost

Struct SiglusHost 

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pub struct SiglusHost { /* private fields */ }

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impl SiglusHost

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pub async fn new_with_renderer( config: SiglusHostConfig, renderer: Renderer, ) -> Result<Self>

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pub fn set_native_messagebox_callback( &mut self, callback: Option<SiglusNativeMessageBoxCallback>, user_data: *mut c_void, )

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pub fn submit_native_messagebox_result(&mut self, request_id: u64, value: i64)

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pub fn resize(&mut self, width: u32, height: u32, scale_factor: f32)

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pub fn resize_with_logical_viewport( &mut self, surface_width: u32, surface_height: u32, scale_factor: f32, logical_width: u32, logical_height: u32, viewport_x: u32, viewport_y: u32, viewport_width: u32, viewport_height: u32, )

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pub fn logical_size(&self) -> (u32, u32)

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pub fn debug_status_summary(&mut self) -> String

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pub fn step(&mut self, dt_ms: u32) -> Result<bool>

Step one frame and present when needed. Returns true if the engine requested exit.

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pub fn mouse_move(&mut self, x: f64, y: f64)

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pub fn mouse_down(&mut self, button: VmMouseButton)

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pub fn mouse_up(&mut self, button: VmMouseButton)

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pub fn mouse_wheel(&mut self, delta_y: i32)

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pub fn touch(&mut self, phase: i32, x: f64, y: f64)

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pub fn key_down(&mut self, key: VmKey)

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pub fn key_down_code(&mut self, code: i32)

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pub fn key_up(&mut self, key: VmKey)

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pub fn key_up_code(&mut self, code: i32)

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pub fn text_input(&mut self, text: &str)

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pub fn renderer_mut(&mut self) -> &mut Renderer

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pub fn vm_mut(&mut self) -> &mut SceneVm<'static>

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