pub struct KoeEngine { /* private fields */ }Implementations§
Source§impl KoeEngine
impl KoeEngine
pub fn new(project_dir: PathBuf) -> Self
pub fn play_koe_no(&mut self, audio: &mut AudioHub, koe_no: i64) -> Result<()>
pub fn stop(&mut self, fade_time_ms: Option<i64>) -> Result<()>
pub fn is_playing_any(&mut self) -> bool
pub fn volume_raw(&self) -> u8
pub fn set_volume_raw( &mut self, audio: &mut AudioHub, volume_raw: u8, ) -> Result<()>
pub fn set_volume_raw_fade( &mut self, audio: &mut AudioHub, volume_raw: u8, fade_ms: i64, ) -> Result<()>
Auto Trait Implementations§
impl Freeze for KoeEngine
impl !RefUnwindSafe for KoeEngine
impl Send for KoeEngine
impl Sync for KoeEngine
impl Unpin for KoeEngine
impl UnsafeUnpin for KoeEngine
impl !UnwindSafe for KoeEngine
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