pub enum GameexeTextEncoding {
Utf16Le,
ShiftJis,
Utf8,
}Variants§
Trait Implementations§
Source§impl Clone for GameexeTextEncoding
impl Clone for GameexeTextEncoding
Source§fn clone(&self) -> GameexeTextEncoding
fn clone(&self) -> GameexeTextEncoding
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GameexeTextEncoding
impl Debug for GameexeTextEncoding
Source§impl PartialEq for GameexeTextEncoding
impl PartialEq for GameexeTextEncoding
impl Copy for GameexeTextEncoding
impl Eq for GameexeTextEncoding
impl StructuralPartialEq for GameexeTextEncoding
Auto Trait Implementations§
impl Freeze for GameexeTextEncoding
impl RefUnwindSafe for GameexeTextEncoding
impl Send for GameexeTextEncoding
impl Sync for GameexeTextEncoding
impl Unpin for GameexeTextEncoding
impl UnsafeUnpin for GameexeTextEncoding
impl UnwindSafe for GameexeTextEncoding
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more