pub fn resolve_game_title_from_project_dir(
project_dir: impl AsRef<Path>,
) -> StringExpand description
Return the display title for a game directory.
This is intended for platform/bundle UI code as well as runtime dialogs. It
reads GAMENAME from Gameexe.ini or Gameexe.dat when possible. If the
Gameexe file is missing, cannot be decoded, or does not contain a non-empty
GAMENAME, the returned value is the project directory name. As a final
fallback it returns Siglus.