pub(crate) struct State {Show 24 fields
pub(crate) surface: Surface<'static>,
pub(crate) device: Device,
pub(crate) queue: Queue,
pub(crate) config: SurfaceConfiguration,
pub(crate) size: PhysicalSize<u32>,
pub(crate) pipeline: RenderPipeline,
pub(crate) vbuf: Buffer,
pub(crate) ibuf: Buffer,
pub(crate) icount: u32,
pub(crate) texture: Texture,
pub(crate) texture_view: TextureView,
pub(crate) sampler: Sampler,
pub(crate) bind_group: BindGroup,
pub(crate) video: VideoStream,
pub(crate) stash: VecDeque<VideoFrame>,
pub(crate) started_at: Option<Instant>,
pub(crate) base_pts_us: Option<i64>,
pub(crate) last_presented_pts: i64,
pub(crate) render_fps_t0: Instant,
pub(crate) render_fps_n: u32,
pub(crate) video_fps_t0: Instant,
pub(crate) video_fps_n: u32,
pub(crate) video_delta_sum_us: i64,
pub(crate) video_delta_n: u32,
}Fields§
§surface: Surface<'static>§device: Device§queue: Queue§config: SurfaceConfiguration§size: PhysicalSize<u32>§pipeline: RenderPipeline§vbuf: Buffer§ibuf: Buffer§icount: u32§texture: Texture§texture_view: TextureView§sampler: Sampler§bind_group: BindGroup§video: VideoStream§stash: VecDeque<VideoFrame>§started_at: Option<Instant>§base_pts_us: Option<i64>§last_presented_pts: i64§render_fps_t0: Instant§render_fps_n: u32§video_fps_t0: Instant§video_fps_n: u32§video_delta_sum_us: i64§video_delta_n: u32Implementations§
Source§impl State
impl State
pub(crate) async fn new(window: Arc<Window>, path: &str) -> Result<Self>
pub(crate) fn resize(&mut self, new_size: PhysicalSize<u32>)
pub(crate) fn update(&mut self) -> Result<()>
pub(crate) fn upload_frame(&mut self, rgba: &[u8], width: u32, height: u32)
pub(crate) fn render(&mut self) -> Result<()>
Auto Trait Implementations§
impl !Freeze for State
impl !RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl !UnwindSafe for State
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more