pub struct Meta {
pub nls: Nls,
pub game_title: String,
pub game_mode: u8,
pub game_mode_reserved: u8,
pub non_volatile_global_count: u16,
pub volatile_global_count: u16,
pub custom_syscall_count: u16,
pub syscalls: Vec<Syscall>,
name_to_id: HashMap<String, u16>,
id_to_args: HashMap<u16, u8>,
}Fields§
§nls: Nls§game_title: String§game_mode: u8§game_mode_reserved: u8§non_volatile_global_count: u16§volatile_global_count: u16§custom_syscall_count: u16§syscalls: Vec<Syscall>§name_to_id: HashMap<String, u16>§id_to_args: HashMap<u16, u8>Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Meta
impl RefUnwindSafe for Meta
impl Send for Meta
impl Sync for Meta
impl Unpin for Meta
impl UnwindSafe for Meta
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more