siglus_scene_vm/audio/mod.rs
1//! Audio subsystem.
2
3pub mod bgm;
4pub mod engine;
5pub mod kira_hub;
6pub mod sfx_engine;
7
8pub use engine::{
9 BgmEngine, TNM_PLAYER_STATE_FADE_OUT, TNM_PLAYER_STATE_FREE, TNM_PLAYER_STATE_PAUSE,
10 TNM_PLAYER_STATE_PLAY,
11};
12pub use kira_hub::{AudioHub, TrackKind};
13pub use sfx_engine::{KoeEngine, PcmEngine, SeEngine};