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siglus_scene_vm/audio/
mod.rs

1//! Audio subsystem.
2
3pub mod bgm;
4pub mod engine;
5pub mod jitan;
6pub mod kira_hub;
7#[cfg(not(target_arch = "wasm32"))]
8pub mod nwa_stream;
9pub mod sfx_engine;
10#[cfg(any(target_os = "horizon", target_os = "vita"))]
11pub mod switch_backend;
12
13pub use engine::{
14    BgmEngine, TNM_PLAYER_STATE_FADE_OUT, TNM_PLAYER_STATE_FREE, TNM_PLAYER_STATE_PAUSE,
15    TNM_PLAYER_STATE_PLAY,
16};
17pub use kira_hub::{AudioHub, TrackKind};
18pub use sfx_engine::{KoeEngine, PcmEngine, SeEngine};